On the website users will find the latest news, updates, and events regarding all ReRave products. Stay tuned for further development progress, additional song list info, and videos.ABOUT: Never heard of ReRave? Check out the “About” menu for a brief description, or drop by the “Media” section for a sneak peak at our step version alpha in progress. This demonstrates ReRave in a exergame application.
MUSIC: Get a sneak peak into part of the ReRave song list by streaming songs from the “Music” section. Both licensed music and specially designed songs for ReRave are ready for you to listen to and updated constantly. While we won’t show you all of the songs just yet, new songs will be featured here throughout the life of ReRave. You don’t want to miss out on what’s coming next!
SCORES: Coming Soon – Users from all over the globe can visit the scores section of ReRave.com to see how they rank against others. Updated live and daily linking all ReRave users of all platforms together.
Recently posted to my facebook and certainly applicable to what is to come…
It’s fun for me to see what “ITG” & “Stepmania” players have accomplished in step sequences from the original “mine” and “rolls” concepts back in the ITG development days. I guess it was actually a good idea eh? 🙂 There was a time in the past when people were negative at these innovations… Glad to see the times have now changed!
Every person in the community is responsible for making it what it is… People will always continue to innovate and change the future that sometimes deviates from what others envision before us.
The exciting part of being an “innovator” is sitting back and seeing people thrive off these original ideas… You can’t possibly describe how amazing it is to see something change the future and mark a standard for people globally.
I’m extremely excited to soon be able to bring another “spark” that could excite people and impact the market once again. The days of my excitement are hard to contain as this new “innovation” comes to light.
I’m not trying to create “hype” or an empty promise by my words – I’m just extremely excited to be doing my part to keep the “rhythm game” community migrating thriving into the future.
I’m very pleased to announce that the first presentation of the new beta of iDANCE Version 2 was very successful at the Pulse fitness booth in 2009 LIW trade show in Birmingham, U.K. We were told that Pulse had a record high interest that they’ve EVER had at previous shows. iDANCE was one of four “Multiplayer dance systems” displayed at the show this year.
iDANCE features a completely new non Stepmania based engine that has been designed by our Positive Gaming team. LIW 2009 was the first time that many of the new version 2 concepts were shown to the public!
Several players had great things to say about improvements that were made from the original version that premiered a year ago at LIW 2008. iDANCE 2 will continue to make improvements off the original success of the “Multiplayer” concept that originally was conceptualized by Ole Petter Høie and the Positive Gaming crew years ago. The idea has continued to expand and seems to be the future (in my mind) for dance game products today.
As many players are aware, Chris Foy and myself have joined the Positive Gaming team to help produce future versions of iDANCE and promote the future of EXERGAMING. We’ve both spent more time in Europe than we ever thought possible when we signed on to the project. (our design work is based out of Europe) Chris and I look forward to helping promote iDANCE with all of our global distributors in the coming months. Please continue to check back for news/updates about our travels with iDANCE.
What can players expect in the future? I can honestly say that I’ve never been so excited about the potential of a new dance game product in the past years. Chris and I have continued to see a new audience build from our presentations at each event… We are both incredibly excited about the market potential and future that lies ahead for iDANCE. I believe this is the beginning of the future of dance games as we know them today. Never before was it possible to actually play with up to 32 people in such a reliable and user friendly environment. We are changing the future of dance game products with iDANCE!
I would like to encourage all players that are curious and/or have questions about iDANCE to comment on this posting. I will do my best to answer your questions (if possible) and give some insight. Please also be sure to check out some of the pictures and videos that I’ve collected from various sources below!