2016 is the year that I return to dance game development once again. What was once never thought possible is happening.
Step Revolution’s new dance platform took over 9 months of development which tested multiple things like piezo, strain gauge and optical technologies. It’s also extremely compact, durable and practically bulletproof.
No dance pad technology from the last 10 years compares to how this operates. You can say good bye to brackets, switches and traditional metal contacts!
I can promise that players will be amazed at all the capabilities and versatility with the design once it is known – which also relates to how it can be used and with what.
You can look forward to this and much more coming in 2016!
The future of Multiplayer dance games is upon us! 🙂
Positive Gaming iDANCE2 song list (138):
1,2,3,4,007 – Ni-NiA Sad Way – Flat 12Above The Sky – iRaveAerial – DJ AzureAir – ShikiAngelus I – m00zAnubis – BanzaiAstrofalcon – Dr. TannerBass Force – Trance TribeBehind The Horizon – Daniela ElgerBirdie – DoolittleBollywood vs. Hollywood – XaviaroBook Of Love – Hit’n’HideBoom Digi Da – BambeeBrother – Sunburn In CyprusBumble Bee – BambeeCall Of Wilderness – ElectronCan’t Keep It A Secret – JacintaChopstix – Sonic DimensionCollision – AJ DJCome On Come On – Mike McPowerCowgirl – BambeeCrocodiles – Cat JahnkeDance Electric – SoraDavno Hotel Skazat – VospiDawn (Perpetual Mix) – KaWDependance – Toby EmersonDestiny – SmileyDo It My Way – Oscillator XDon’t Wanna Play Games – Shalaine MezzoDr. Doolittle – BambeeDynamo – Oscillator XEarth – Solid Inc.Elder God Shrine – E-RacerElectric Universe – JacintaEmilie De Ravin – Digital ExplosionEpic City – The Flying WalrusEsperanza – KaWExotica – BanzaiFatal Surface – AJ DJFly By The Universe – 2ProFull House – AJ DJFuzzy Bell – AlzarusGroovin’ Motion – Sonic DimensionHappy Song – Cat JahnkeHardcore Of The North – Digital ExplosionHere We Go – InglowHey Hey Hey – Psycho Sonic CindyHoliday – Ni-NiHoneytrap – Palace of PleasureI Forget You – Sara RumarIn The Hall Of The Mountain King – Digital ExplosionIn The Night – Toby EmersonIncurable II – k-j-KInfection – Inspector KInput Output – Neo Cartoon LoverJadestar – ShikiJuly ~Euromix~ – JS 14Kagami – KaWKatana Fighter – ElectronKeep Silent – Flat 12Kleine – ShikiKotiin – G-PoweredKristina – Mary JaneKuuletko – G-PoweredLadybug – CoconutLand Of The Lost – BanzaiLapis – ShikiLife – Sunburn In CyprusLiquid Moon – Inspector KLiquify – Toby EmersonLiving Without You – Ni-NiLMK’s Music Box – Dr. TannerLogical Spy – Dr. TannerLondon Bridge – Oscillator XLove – /DJS\Love Eternal – When Machines DreamMedicine – Kim LeoniMillion Feelings – Floren CristeaMonolith – AffinityMonstrum – InglowMove It Groove It – KaW feat. Sam I AmMy Girls – Shalaine MezzoNinja Lad – KgZNot 4 You – Neo Cartoon LoverNot For Sale – InglowOasis – KaWOff On You – Sara RumarOrpheus & Eurydice – One Drop Does ItPartie Deux – Digital ExplosionParty Hard – Neo Cartoon Lover feat. Daddy BoastinParty People – Oscillator XPartyman – Hit’n’HidePhantoms – Toby EmersonPlatitude – OnovaQuickdraw – KgZRa – BanzaiRevelations – Andy TauRobotix – KBitRock Robotic – When Machines DreamSafety Net – Oscillator XSauna J – Palace of PleasureSee Through Deceptions – One Drop Does ItServer X – The CallahanShapes – GabriSharing – XaviaroShooting Star – CoconutSpace Invaders – Hit’n’HideSpaceman – BambeeSTOP!&Go – OnyxString Interference – AlzarusSummer in Belize -2007- – Digital ExplosionSunshine – JacintaSuper Collider – Oscillator XSweet Tornado – VospiTeen Machine – JeremiahTell – SymphoniusThe Dream – G-PoweredThe Message – Oscillator XTribal Style – KaWTurhaa – G-PoweredTwilight – KaWUtopia – SmileyVae Victis – When Machines DreamVille Hester – Palace of PleasureVirtual Emotion – Inspector KWaking up – MilowWave Rip – KgZWe Met Dat Night – VospiWelcome To Funland – Dr. TannerWhen You’re Gone – Neo Cartoon LoverWho – KaWWishing Well – AJ DJWith You – G-PoweredXuxa – SmileyY2Z – AffinityYou Promised Me – In-GridZodiac – Banzai
I’m very pleased to announce that iDANCE was recently nominated for a European Gaming award. We will find out more details after the awards ceremony in Frankfurt Germany tomorrow! (November 6th 2009)
– Eleven games have been nominated for the European Innovative Games Award (EIGA) 2009, another eight titles compete for three sponsorship awards, worth 5,000 euro each.
Competing for EIGA category “T – Innovative Technology” are “Nintendo DSi” by
Nintendo of Europe, “ICON” by KOMPAN, “CryENGINE 3” by Crytek (all: Germa-
ny), and “Positive Gaming iDANCE” by Positive Gaming AB from Sweden.
I’m happy to report that the second showing of iDANCE (version 2 beta) was very successful at the Club Industry show in Chicago IL last week. We are proud to be working with Exergame Fitness and their outstanding distribution team. Fun times were had by all at booth 1229!
New easy to understand target region – Reworked for better understanding of the iDANCE star rating system. Easy for new players to know when to step and what the star ratings represent.
New Music – (36 songs in the beta and V2 is planning to ship with up to 50 new songs) (Pop favorites and custom designed music for dance steps)
Redesigned Graphical User Interface with high contrast. Improved graphics!
Teacher/Instructor friendly tools – Pause / Rewind / Fast forward / Assist Tick + Metronome – (On screen feedback from use): For use during game play
New Results screen – Reworked ranking list and player statistics.
New team based mode. (Pad 1-4 A team vs pad B 4-8 team etc)
Updated Step Charts. Difficulties reworked for new players.
5 Universal colors for each level, difficulty level names (Easy-Normal-Hard-Expert-Master – Difficulties indicator numbers enlarged )
Player Tracking (in depth progress + statistics for players)
Same hardware + pads used with version 1.
Version 2 software is a free upgrade for all owners of version 1 (from September 2009 and on)
iDANCE was the highlight multiplayer dance system from the 2009 Club Industry show. Even our competitors (BluFit, by Cobalt Flux) came over to play on our new iDANCE software and enjoy the fun that our dance team was having everyday. Our iDANCE system relies on a single universal display for realtime feedback for up to 32 players. Spectators enjoyed many of the new version 2 features and our iDANCE pads were packed during most of the show! (new players as well as experienced dance game players!)
Thank you goes out to all the players & spectators who came and had fun with us during the show. We all had a blast!
iDANCE continues it’s success at every show and I’m absolutely thrilled to be part of the team that is helping distribute the most advanced dance game product ever made. Be on the lookout for an iDANCE system coming to an area near you soon!
I’m very pleased to announce that the first presentation of the new beta of iDANCE Version 2 was very successful at the Pulse fitness booth in 2009 LIW trade show in Birmingham, U.K. We were told that Pulse had a record high interest that they’ve EVER had at previous shows. iDANCE was one of four “Multiplayer dance systems” displayed at the show this year.
iDANCE features a completely new non Stepmania based engine that has been designed by our Positive Gaming team. LIW 2009 was the first time that many of the new version 2 concepts were shown to the public!
Several players had great things to say about improvements that were made from the original version that premiered a year ago at LIW 2008. iDANCE 2 will continue to make improvements off the original success of the “Multiplayer” concept that originally was conceptualized by Ole Petter Høie and the Positive Gaming crew years ago. The idea has continued to expand and seems to be the future (in my mind) for dance game products today.
As many players are aware, Chris Foy and myself have joined the Positive Gaming team to help produce future versions of iDANCE and promote the future of EXERGAMING. We’ve both spent more time in Europe than we ever thought possible when we signed on to the project. (our design work is based out of Europe) Chris and I look forward to helping promote iDANCE with all of our global distributors in the coming months. Please continue to check back for news/updates about our travels with iDANCE.
What can players expect in the future? I can honestly say that I’ve never been so excited about the potential of a new dance game product in the past years. Chris and I have continued to see a new audience build from our presentations at each event… We are both incredibly excited about the market potential and future that lies ahead for iDANCE. I believe this is the beginning of the future of dance games as we know them today. Never before was it possible to actually play with up to 32 people in such a reliable and user friendly environment. We are changing the future of dance game products with iDANCE!
I would like to encourage all players that are curious and/or have questions about iDANCE to comment on this posting. I will do my best to answer your questions (if possible) and give some insight. Please also be sure to check out some of the pictures and videos that I’ve collected from various sources below!