Posts Tagged ‘Positive Gaming’

iDANCE V2 beta at LIW 2009 – Birmingham, U.K. a success!

I’m very pleased to announce that the first presentation of the new beta of  iDANCE Version 2 was very successful at the Pulse fitness booth in 2009 LIW trade show in Birmingham, U.K.   We were told that Pulse had a record high interest that they’ve EVER had at previous shows.  iDANCE was one of four “Multiplayer dance systems” displayed at the show this year.

iDANCE features a completely new non Stepmania based engine that has been designed by our Positive Gaming team.  LIW 2009 was the first time that many of the new version 2 concepts were shown to the public!

Several players had great things to say about improvements that were made from the original version that premiered a year ago at LIW 2008.  iDANCE 2 will continue to make improvements off the original success of the “Multiplayer” concept that originally was conceptualized by Ole Petter Høie and the Positive Gaming crew years ago.  The idea has continued to expand and seems to be the future (in my mind) for dance game products today.

As many players are aware, Chris Foy and myself have joined the Positive Gaming team to help produce future versions of  iDANCE and promote the future of EXERGAMING.  We’ve both spent more time in Europe than we ever thought possible when we signed on to the project.  (our design work is based out of Europe)  Chris and I look forward to helping promote iDANCE with all of our global distributors in the coming months.  Please continue to check back for news/updates about our travels with iDANCE.

What can players expect in the future?  I can honestly say that I’ve never been so excited about the potential of a new dance game product in the past years.   Chris and I have continued to see a new audience build from our presentations at each event…  We are both incredibly excited about the market potential and future that lies ahead for iDANCE.  I believe this is the beginning of the future of dance games as we know them today.  Never before was it possible to actually play with up to 32 people in such a reliable and user friendly environment.   We are changing the future of dance game products with iDANCE!

I would like to encourage all players that are curious and/or have questions about iDANCE to comment on this posting.  I will do my best to answer your questions (if possible) and give some insight.  Please also be sure to check out some of the pictures and videos that I’ve collected from various sources below!

~Kyle

Day 2 - Songlist Day 2 - More players arrive for the fun! Day 2 - iDance full booth! Day 2 - many people check out iDANCE!

iDANCE & Travel to EC/WC 2009!

Chris Foy and I are currently away showing iDANCE in Harrisonburg Virginia at James Madison University.  The presentation has been great and we are excited to be helping spread the awareness of the future to machine dance!

We hope to make it to your local city soon.  More news to come!

View My iDANCE Photo Album from Facebook.

Whats next?  Foy and I will shortly board an airplane for several hours to prepare for this years EC/WC 2009 Tournament in Amsterdam.   Oscillator X will also be making an appearance & performing live at the event!

We are excited to see all the European players this year.  Get ready for the fun to begin!  🙂

Kyle Ward has joined the Positive Gaming team!

Positive Gaming is pleased to announce that Kyle Ward has joined the Positive Gaming team!

Kyle is a very talented artist and well know legend amongst the dance gaming community. He will contribute to the team in many ways including traveling to Europe to spend time with the iDANCE Version 2 development team. In addition, Kyle will be involved in the planning of many events this year and will be performing concerts at select events.

Read more about it from Positive Gamings website

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EDIT : 06-24-2009:  I’ve recently joined forces with Positive Gaming and their iDANCE product.  Pump It Up Pro continues it’s production with the remaing PIUPRO team.  I will continue to support PIU, Andamiro, and the PIU Pro team.   My thanks goes out to all the players who have enjoyed Pump It Up Pro!