Posts Tagged ‘ReRave’

Getting to the finish line with ReRavePlus!

I’m very excited about the response with #ReRavePlus so far.  It’s really turning out to be worth the long wait that never seems to end.  The android port continues to go well – I’m as eager as anyone to see it finally complete!   The entire foundation of ReRave Plus has since been redesigned since the initial launch of the concept in March 2011.  I’m extremely pleased with the new software as well as the results of the production cabinet so far.  A lot of people have helped make it possible!

Here is a sneak peak of one of the final production ReRavePlus cabinets being built at the factory.

ReRavePlus - Production Cabinet ReRavePlus - Production Cabinet 2

Interview with “Addicted2Apple” about ReRave


I recently got a chance to sit down with iOS enthusiasts Addicted2Apple to talk about ReRave development.  The interview is actually not in English so non Portuguese viewers beware !  🙂
I’d like to thank  Miguel Gonçalves for the interview session.  Be sure to read the article HERE.

ReRave at AMOA 2013

ReRave at AMOA 2013

First day of AMOA 2013 in Las Vegas was a success!  We’ve actually sold some ReRave units (including our floor demo) the first day.  Some new opportunities have also come and we’ll follow-up with a second meeting today to discuss a 2nd international potential that we are very excited about getting involved with.  Looking forward to seeing what 2013 brings for newest rhythm title.

ReRave: RePlay Magazine May 2012

This is absolutely my proudest moment with any project. ReRave is featured on the COVER of RePlay Magazine!

ReRave featured in RePlay Magazine May 2012Big thanks to Chris Foy and our HARDWORKING team (and volunteers) ZiGZaG, Sven Magnus, Chris Cotty, Mark Cannon, Jordan Frederick, Jason Bolt, and Coast to Coasts: John Maurer, Gary Balaban, Paul Skroczky & Jenny Dumerve. Thank you for helping make this game a success that is quickly expanding beyond my wildest dreams. Truly an honor for me to have this in my accomplishment archive!

ReRave Arcade 1.0.4 this week!

ReRave BadgeIt’s been a very busy last couple months as I’ve worked with our software team to prepare our ReRave 1.0. 4 arcade patch for deployment this week.

Features in ReRave 1.0.4:

  • Attract time has been revamped and is now swift to attract new plays.
  • Coin debounce time improved based on location feedback
  • Improved wifi connection protocol & methods that could cause re-connections or phantom disconnections from Networks.
  • Location Name length; Machine location name can now use up to 32 characters for name entry.
  • Collection/Stats “Reset All” toggle no longer resets “Credits All-Time” value.
  • Fixed Profile “New Record” indicator on results screen from sometimes not showing when new personal records are achieved.
  • Improved motion background logic to improve frame rates during some menus
  • Huge Improvements to graphical performance and overall game-play frame rates!

Aside from these exciting improvements to the software, we’ve been working on A LOT of new music releases for the arcade & iOS.  We’ve also been following up with our player feedback via the ReRave Song Submission form.  Be sure to check it out and suggest songs that you would like to see in ReRave!

The weather continues to improve here in the Northwest for the Spring season.  It’s nice to see some sun every now and then!  🙂   OK… Back to work for me!